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PHYSICAL Assembly for BOARD GAMES and EDUCATION (MOVABLE)
[Category : - Board games- Toys and games- Educational]
[Viewed 42 times]
Introducing the patented variable threat assembly, the patented invention powering a wide array of board gaming possibilities. The patented variable threat assembly provides a powerful system for efficiently and effectively randomizing play for numerous board games that may be exclusively sold under the patent rights of the assembly’s IP portfolio. Patent 11,325,023, filed on January 8, 2022 and issued on May 10, 2022, following accelerated patent prosecution, covers the system. Let’s look at just one example of the many board game possibilities made possible by the patented system: Defeat the Threat! Defeat the Threat! pits 1-4 players against a mysterious alien attack on the world, putting players in the role of gunship fleet commanders attempting to develop R&D to propel defending gunship fleets to higher altitudes to successfully defend cities around the world. Here’s how the patented system powers either multiplayer or fully solitaire play. Players roll dice and randomly set each of four rotatable sheets including numbers that represent attacks from the mysterious Threat. The numbers, which show through windows in the game board, represent increasing levels of attacks from the Threat against which one or more players must develop R&D and armament to mount a successful defense. The patented system provides countless combinations of steadily increasing strength of overall threat attacks that cannot be effectively replicated by conventional techniques such as dice and cards alone. The result is a smart threat system that increases an overall magnitude of Threat attacks while randomizing those attacks. The game can be played countless times without players ever seeing the same combination of attacks based on the extremely large amount of combinations provided by the patented system. The patented system provides challenging, randomized play for both multiple players and purely solitaire play in a cool and unique way. Other scenarios can be used such as a three-dimensional Threat. The invention also has educational uses such as a movable, dynamic quick-reference system. See the attached pictures for examples!
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